Liquid Glass for .NET: MAUI, WPF, Avalonia, WinForms¶
The LiquidGlass NuGet packages draw iOS 26's Liquid Glass on a SkiaSharp canvas, with the production
shaders the Compose library runs. Each framework has an adapter: the glass refracts your own views,
and the labels on it stay ordinary controls.
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Our capture: the MAUI demo on a Pixel 7, mid-scroll.
| Package | Framework | Runs on |
|---|---|---|
LiquidGlass.Maui |
.NET MAUI (GlassSurface) |
Android (checked on a Pixel 7), Windows (built, not run) |
LiquidGlass.Wpf |
WPF | Windows |
LiquidGlass.Avalonia |
Avalonia 12 | Windows, macOS, Linux |
LiquidGlass.WinForms |
Windows Forms | Windows |
LiquidGlass |
any SkiaSharp canvas | anywhere SkiaSharp runs |
builder.UseMauiApp<App>().UseLiquidGlass();
var bar = new GlassSurface { Backdrop = new GlassBackdrop(rows), Dark = true, Radius = 36, Content = tabs };
LiquidGlass.Maui is on NuGet from 1.0.0; the others since 0.2.1. iOS is not a target.
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