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Liquid Glass for .NET: MAUI, WPF, Avalonia, WinForms

The LiquidGlass NuGet packages draw iOS 26's Liquid Glass on a SkiaSharp canvas, with the production shaders the Compose library runs. Each framework has an adapter: the glass refracts your own views, and the labels on it stay ordinary controls.

.NET MAUI on a Pixel 7: a light glass card and a dark glass bar over native MAUI views

Our capture: the MAUI demo on a Pixel 7, mid-scroll.

Package Framework Runs on
LiquidGlass.Maui .NET MAUI (GlassSurface) Android (checked on a Pixel 7), Windows (built, not run)
LiquidGlass.Wpf WPF Windows
LiquidGlass.Avalonia Avalonia 12 Windows, macOS, Linux
LiquidGlass.WinForms Windows Forms Windows
LiquidGlass any SkiaSharp canvas anywhere SkiaSharp runs
dotnet add package LiquidGlass.Maui
builder.UseMauiApp<App>().UseLiquidGlass();
var bar = new GlassSurface { Backdrop = new GlassBackdrop(rows), Dark = true, Radius = 36, Content = tabs };

LiquidGlass.Maui is on NuGet from 1.0.0; the others since 0.2.1. iOS is not a target.

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